Extra Credits

Extra Credits

ПродолжаетсяYouTube
Сезон 2018, Серия 32

Achieving Vicarity - Creating Livable Fiction

Guest writer Evan Hill (a level designer from Naughty Dog) talks about creating surprises--expectation gaps--in your game, and why adhering to a "lifelike" experience isn't the same as preserving the player's sense of immersion.

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