Extra Credits

Extra Credits

ПродолжаетсяYouTube
Сезон 2017, Серия 31

Keep Cutting - Sunk Cost Fallacy and Game Development

Once development begins on a feature, game developers often get drawn into a sunk cost fallacy that compels them to keep working on that feature even when it's failing. Cutting those features is hard, but often the right choice to make the game better.

Комментарии

Войдите, чтобы оставить комментарий. Войти
Пока нет комментариев