Extra Credits

Extra Credits

ПродолжаетсяYouTube
Сезон 2014, Серия 39

Big Bad I

Video game villains that don't match the overall tone of the game distract the player and can become more of a laughing stock than a threat. Game designers must understand the two basic categories of bad guys (mechanics villains and narrative villains) and know not only when to use them but how to approach their design.

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