Extra Credits

Extra Credits

ПродолжаетсяYouTube
Сезон 15, Серия 25

Choice Paralysis - Too Much of a Good Thing

Game designers must decide how to segment and present choices so that the player isn't overwhelmed. From character creation to strategy, there's a lot of complexity to the user experience.

Комментарии

Войдите, чтобы оставить комментарий. Войти
Пока нет комментариев