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*Although it appears there's no stop-motion animation in this episode, there actually is. The dolly shot zoom near the beginning is stop motion at 30 frames per second. *Several methods of capturing GameBoy footage were used. A SNES with US Super GameBoy via s-video into a Sony DSR-25 deck, a GameBoy Player running on the GameCube via component cables captured at 480p and desaturated in editing. the same but run through a Framemeister and scaled to 720p and a SNES with a Super Game Boy 2 with in-game color pallette set to black and white and scaled by the Framemeister to 720p. This last option yielded the best, sharpest result. GAMES SHOWN - GameBoy - Burai Fighter Deluxe, Bionic Commando, Duck Tales 2, The Castlevania Adventure, Castlevania II: Belmont's Revenge, Castlevania Legends, Kid Dracula, The Legend of Zelda: Link's Awakening DX, Pokemon Red Version, The Sword of Hope, Donkey Kong, Donkey Kong Land, Donkey Kong Land 2, Tetris, Dr. Mario, Solomon's Club, Balloon Kid, Kid Icarus: Of Myths and Monsters, Trax, Revenge of the Gator, Kirby's Pinball Land, Kirby's Dream Land, Kirby's Dream Land 2, Operation C, Contra The Alien Wars, Super Mario Land, Super Mario Land 2: 6 Golden Coins, Nemesis, Gradius: The Interstellar Assault, Metroid II: Return of Samus, Ninja Gaiden Shadow, Space Invaders, Small Soldiers
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